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Populate terrain 3ds max 2016
Populate terrain 3ds max 2016









Settings include density and how the people form groups of interacting characters. Idle Area: A region separate from the flows where people congregate, such as a park or traffic island.The portal is the direction from which pedestrians appear on the flow. This indicates that walkers on one flow can change direction at random to move to the intersecting flow.Įach flow has two portals: Portal 1 and Portal 2. Where two flows intersect, a green cross-shaped arrow appears. You can also create inclines and declines, also known as ramps, which have their own markings. You can also subdivide a flow to add complexity to the path. You can edit existing flows by moving segments and their endpoints, known as flow points. Also, red and blue marks on flows indicate starting points and walking directions of female and male people, respectively. At the endpoints of each line are arrows indicating its flow direction. When a flow is correctly formed, with permissible angles between segments and of inclines, parallel lines indicating pedestrian paths appear along its length.

populate terrain 3ds max 2016

A flow consists of one or more connected straight-line flow segments that you create by clicking and moving the mouse in a viewport. Flow: A pathway for walkers that resembles a sidewalk or hallway.The Populate toolset consists of these basic components:











Populate terrain 3ds max 2016